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A portable, open-source, coherent noise-generating library for C++ |
rotatepoint.h00001 // rotatepoint.h 00002 // 00003 // Copyright (C) 2003, 2004 Jason Bevins 00004 // 00005 // This library is free software; you can redistribute it and/or modify it 00006 // under the terms of the GNU Lesser General Public License as published by 00007 // the Free Software Foundation; either version 2.1 of the License, or (at 00008 // your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, but WITHOUT 00011 // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 // FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public 00013 // License (COPYING.txt) for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public License 00016 // along with this library; if not, write to the Free Software Foundation, 00017 // Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 // 00019 // The developer's email is jlbezigvins@gmzigail.com (for great email, take 00020 // off every 'zig'.) 00021 // 00022 00023 #ifndef NOISE_MODULE_ROTATEPOINT_H 00024 #define NOISE_MODULE_ROTATEPOINT_H 00025 00026 #include "modulebase.h" 00027 00028 namespace noise 00029 { 00030 00031 namespace module 00032 { 00033 00036 00039 00042 00045 const double DEFAULT_ROTATE_X = 0.0; 00046 00049 const double DEFAULT_ROTATE_Y = 0.0; 00050 00053 const double DEFAULT_ROTATE_Z = 0.0; 00054 00072 class RotatePoint: public Module 00073 { 00074 00075 public: 00076 00087 RotatePoint (); 00088 00089 virtual int GetSourceModuleCount () const 00090 { 00091 return 1; 00092 } 00093 00094 virtual double GetValue (double x, double y, double z) const; 00095 00100 double GetXAngle () const 00101 { 00102 return m_xAngle; 00103 } 00104 00109 double GetYAngle () const 00110 { 00111 return m_yAngle; 00112 } 00113 00118 double GetZAngle () const 00119 { 00120 return m_zAngle; 00121 } 00122 00133 void SetAngles (double xAngle, double yAngle, double zAngle); 00134 00143 void SetXAngle (double xAngle) 00144 { 00145 SetAngles (xAngle, m_yAngle, m_zAngle); 00146 } 00147 00156 void SetYAngle (double yAngle) 00157 { 00158 SetAngles (m_xAngle, yAngle, m_zAngle); 00159 } 00160 00169 void SetZAngle (double zAngle) 00170 { 00171 SetAngles (m_xAngle, m_yAngle, zAngle); 00172 } 00173 00174 protected: 00175 00178 double m_x1Matrix; 00179 00182 double m_x2Matrix; 00183 00186 double m_x3Matrix; 00187 00189 double m_xAngle; 00190 00193 double m_y1Matrix; 00194 00197 double m_y2Matrix; 00198 00201 double m_y3Matrix; 00202 00204 double m_yAngle; 00205 00208 double m_z1Matrix; 00209 00212 double m_z2Matrix; 00213 00216 double m_z3Matrix; 00217 00219 double m_zAngle; 00220 00221 }; 00222 00224 00226 00228 00229 } 00230 00231 } 00232 00233 #endif |
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© 2003-2005 Jason Bevins
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